Windows Phone Game Review: QONQR
QONQR (pronounced conquer) is a MMO (Massive Multiplayer Online) game for your Windows Phone that is location based. You find yourself in the center of a battle between the Legion, the Swarm and the Faceless factions.
The storyline goes that a ability artificial intelligence known as QONQR has emerged and propagated itself throughout your world. Those who first detected the presence of QONQR have argued fiercely over its intentions. They have split into viciously rival factions, each contesting for control of the world and its resources. As you start QONQR y'all'll have to side with one of the three factions. From at that place you'll bound right into the boxing.
Let me say this from the get get. QONQR is a complex simply not difficult game for your Windows Phone. There is a lot to the game but it's gradually thrown at yous every bit you accelerate in rank. The more than you play, the game grows and expands, in a mode of speaking, unlocking more than abilities and capabilities. It volition take some time to get a handle on information technology all and luckily there are tutorials and a decent aid section to help you sort it all out. QONQR game could easily have a twenty folio instruction manual (shame the programmer doesn't offer such as a .pdf from their website).
After you lot register and choose your fidelity to one of the three factions, y'all'll be sent to the game's Home Page. The Domicile Page for QONQR has your vital stats up superlative, push button confined to ship you to various areas of the game and your nanobot and energy levels. There'due south also a gear push button in the upper right corner to send you the game'due south settings. The game'south settings cover your profile, live tile settings, systems prefs (locations services), notifications and letters. QONQR has notification alerts to permit yous know when your zones or bases are attacked.
The diverse game areas accessible from the Domicile Page include:
Current Zone: This is your current location/zone where yous tin can set on, defend, back up and create bases in. There are approximately 3 million battle zones spread across 250 Countries. You can attack and defend zones in the expanse and your reach is based on your rank and experience. You start with the power to attack and defend areas nearby (just a few miles) and piece of work your fashion to where yous can reach zones a considerable distance away.
Bases: Bases are encampments that you lot apply to harvest resources that will earn y'all Qredits that in turn tin can be used in the Depot. The monetary system has Qredits and Cubes every bit currency. Consider Qredits as dollars and Cubes as gold bars. At electric current commutation rates, a Cube is equal to one,000 Qredits. If yous need a leap on things, you can always become to the Depot and purchase Cubes. Prices range from $.99 for one Cube to $200 for 500 Cubes.
You're ability to build bases is dependent on two factors, experience and location. The more experience you accept, the more than bases you can build. In order to build a base, you accept to exist in that particular zone. You can manage your bases from a distance but to build them, yous have to physically exist in that zone.
Mobile Operatives: This is where your profile is listed and you tin can search for other players. There is a messaging system with QONQR where you can ship messages to other players when yous find them.
Inventory: These are your upgrades and ordnances you have access to.
From the push controls at the bottom of the game screens you tin can access additional areas such as the Domicile Folio and...
Maps: QONQR'southward game map is your local map (provided by Bing?). Hexagonal grids create the zones which you set on, defend and build bases in.
Depot: This is where you lot purchase upgrades, ordnances, and cash.
Wire: This is your messaging eye for in-game notifications and player messages.
Again, at that place's a lot to this game and the general gist of things has you lot invade zones with your nanobots and conquering them in the name of your Faction.
Yous battle and defend zones within your surface area with a series of formations using a combination of your nanobots and energy. As you become active in a zone, your nanobots and energy levels volition deplete but with time these levels will replenish. Yous just need to stride your world domination.
You have a few means to be agile in a zone. Outset, physically travel to that zone and it will become your Current Zone. Just tap on the Current Zone bar from the Habitation Folio to meet your offensive and defensive options. The other option is to admission your Map and you can assault, occupy and defend zones without the demand to physically travel to that zone.
Yet, there are limitations to your reach. As you move upwardly in experience, your reach grows but at that place are limits to what you tin practise. For case, I can assail a distant zone simply can non build up defenses in that zone unless I physically motion closer to the zone or build my feel. Information technology may change equally you motion up the experience ladder but I wasn't able to build bases without physically being in a zone.
QONQR is a fun game that does take a slight addictive quality to it. Especially if you have players from rival factions in your area. The potential downside to things is that y'all accept to travel to have advantage of the full game and remember to play the game while out and about. QONQR is a great mode to pass the fourth dimension while shopping with the wife, waiting in a restaurant, take a trivial down time at work or whatever other time you're away from the house.
Oh and to expand your role player base, QONQR is also available on iOS and volition soon land on Android devices before long.
While QONQR is a prissy game, it does have some performance issues and a few areas I wouldn't mind seeing improved. I found the map was boring to load sometimes painfully so. And speaking of speed, some of the transition times between screens also had a bit of a lag only non as consistent as I experienced with the maps. The other performance issue was that the on-screen navigation buttons were not always responsive. There were several times I had to double and triple tap buttons to get moving to one expanse of the game or another. Luckily, QONQR isn't a fast paced game and while the slowness requires a little patience, it'due south not a game killer.
Equally far as improvements, I wouldn't mind seeing a filter on the map view to sift out the zones you occupy or mayhap just identify a certain faction. Forth the same lines, while you can see how many zones you occupy a listing of those zones could be helpful. Lastly, in that location needs to be a way to alter your allegiance at least once. You may choose a faction then detect your entire area shares that allegiance. While yous can attack zones held by the aforementioned faction, information technology kinda takes the fun out of dominating the game when your beating up a kindred spirit.
Even with the lagginess, QONQR is a good pick for an MMO game for your Windows Telephone. Information technology'due south a complex game just not besides circuitous to get a handle on and enjoy. I do wish the game had a better help section. It the basics but several aspects of the game you'll accept to figure out as you play the game. If you like location based, multi-thespian, online, fantasy games.... or are just looking for a fun game to pass the time with... QONQR is worth a attempt.
QONQR is a free game that yous can discover hither at the Windows Phone Store.
Source: https://www.windowscentral.com/windows-phone-game-review-qonqr
Posted by: martinsamses.blogspot.com
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