Introduction: Pokemon Center Machine

This instructable was created in fulfilment of the contrive requirement of the Makecourse at the University of Southwesterly Florida (www.makecourse.com). In lieu of some ho-hum elective class, I went out happening a limb and took this Make Course. I was promised 3D printing, Arduino skills, and an awesome final project. This class, in fact, did deliver on all trinity of those!

In the first few weeks of the class I had to design a project thought that was diverting and ingenious, doable inside the constraint of the class, 3D printed, and had unrivalled moving set out. My idea for the Pokemon Pith Machine came the similar day I preordered Pokemon Moon for the 3DS. This was my Eureka moment!

In every Pokemon halt, movie and show there experience been Pokemon Centers, or cute little red and livid buildings to treat consumed and fainted Pokemon. Hold Joy who runs the Pokemon Center collects your Pokemon and puts them into a Pokemon Center Machine which heals the Pokemon. This political machine is typically rectangular Beaver State broadside and makes some noise and flashes Edward White and blue lights. My rendition of this machine is a square box with rotating middle section which is where the Pokemon would equal distributed. When a button is pressed, the machine rotates and plays the Pokemon Center field theme Song Eastern Samoa well as displaying all of Nurse Joys phrases.

Step 1: Materials and Files

Here are the materials I utilized passim my project:

Programs:

Arduino

Inventor Studio apartment 2022

3D Printer

Laser Stonecutter Machine

Tools:

Soldering System

Dremel

Screwdriver

DAP Contact Cementum Glue

E6000 Crafting Glue

Supplies:

3D printed parts

Acrylic "glass"

Pokemon Balls for Decoration (mine were created with styrofoam balls and paints but these could equal made with the Great Compromiser, carving, 3D printed parts, etc)

Electric Tape measure

Electronics:

Arduino

Stepper Motor

Adafruit Soundboard Fx

Speaker

LCD exhibit

Breadboard, buttons and wires

Files:

Attached are my .stl files for the 3D printed parts and the sketched used for the Arduino

Step 2: The Arduino Vignette

The video above can be used to follow along with either the sketch (subordinate files in the material section) or with this description below:

The needed libraries for this sketch are the Wire, Liquid Crystal, and Stepper. The Software system Serial and Adafruit are optional if you need to expand on this sketch using some other functions of the Soundboard.

At the beginning of the sketch, I delimit the button, the pelt along and gearing ratio of the stepper motor, and the LCD display address. This is followed by the void setup in which myDisplay.init is wont to initialize the Liquid crystal display and myDisplay.backlight is wont to sprain the backlight of the LCD on. The stepper speed is then established and the release state is set up as well.

The void loop is organized by a while loop and then 6 sections that are fundamentally the indistinguishable. The while loop states that while the button is HIGH or non ironed then the section within the parenthesis should happen. In that case, that would be nothing "while(digitalRead(buttonPin)==HIGH){}". However, when the button is LOW or ironed, and so the rest of the sketch should continue to completion.

The six sections that makeup the rest of the sketch include the command to rotate the receptor using myStepper.step (stepsPerRevolution) and the myDisplay.setCursor (0,0) which starts the phrase on the first furrow of the LCD show followed by the command myDisplay.print ("Welcome to our") which is the phrase to be displayed on the first base line. This is followed with myDisplay.setCursor (0,1) which starts the phrase on the second line of the Liquid crystal display display and the command myDisplay.print ("Pokemon Center!") which is displayed on the second line. The last command is myDisplay.clear which resets the blind for the next bundle of code for the next rotary motion and formulate.

Ill-use 3: Designing the Machine

I used Inventor to design my 3D printed parts for the Pokemon Center Machine. Many other programs could be used as long-range as they are able to be converted into .stl files for printing. I designed my machine victimisation a total of 4 parts: The base, the receptor, the dome base, and the dome.

The base is a hollowed KO'd box with a bridge in the midst that allows for the wires of the Arduino to be fed through while creating a section for the Hoofer motor to lean on. The dishonorable is colored icteric in attached video.

The red receptor which is placed inside of the base is where the Pokeballs would be distributed and healed as this part rotates more or less.

The green dome base is settled on top of the base and acts As a platform for the covered stadium to rest on top of so it does not interfere with the rotating receptor.

The gamey noggin rests on the dome base and has a peep hole to look in happening the receptor as it rotates. This hole is covered with optical maser cut acrylic later on in the cast for a clear wake space.

Step 4: The Arduino Electrical circuit and Panel

The Pokemon Centerfield Machine control board can be divided into 2 sections: the Arduino and the Soundboard.

The Arduino :

The Arduino is attached to a a high stepper motor, a release, and LCD display through the use of a breadboard, and it is powered by an international barrage fire pack. The stepping motor motor rotates the receptor, the LCD display shows the common phrases of Nurse Delight, and the use of the button is what controls if the arrangement is actively running operating room ready.

The Soundboard:

The Adafruit Soundboard FX is attached to a speaker, the Arduino, and the button. The speaker plays the song that was uploaded, the Arduino is utilised merely American Samoa a power source, and the button is once again what controls if the organisation is actively running or waiting.

The circuit of the breadboard and Arduino is shown in the sessile pictur. The Arduino has the stepper, LCD and clit inputs through the pins disposable and the breadboard transfers the currents between the Arduino and those pieces (LCD and motorial). The Adafruit soundboard is connected to the breadboard and draws power through the Arduino. The soundboard music is played through a verbaliser attached by an ancillary cord and the Arduino is powered aside a portable battery wad.

Step 5: Background It All Up!

The Arduino, Adafruit and Bread board system:

Download the provided sketch and upload it to your Arduino so that it will have the inscribe requisite to perform properly. Additionally, the Adafruit Soundboard FX needs to be setup. I only uploaded the music file to the Soundboard since the table is already programmed up to 10 triggers or buttons. I used the staple settings but to a greater extent advanced settings can be recovered here: https://get a line.adafruit.com/adafruit-audio-fx-sound-board/overview

The Arduino, Adafruit and Breadboard were settled interior a provided boxwood that was obligatory for this class jut out which keeps the electronics harmless and secure. If desired, a 3D printed box could be created for more diversity in shape and cardsharper lines in the punctured sections. By using a dremel, I created a viewing spot for the LCD screen, a hole for the button, and a section for the auxiliary corduroy and the USB cord.

The 3D printed parts were assembled as follows:

Base, Stepper Motor, Sense organ, Attic Base, and past the Dome.

The Stepper was drilled and secured to the bridge on the base and the Receptor had a hole out drilled in to to fit the Stepping motor piston. Make sure to check that the receptor can rotate smoothly before drilling in the Stepper. If not, aline the position until it can. The Dome Base is pasted to the Base and then the Dome is pasted to the Dome Ground. The acrylic wake window was cut using a optical maser cutting simple machine to insure a perfect fit. If that is not available, a dremel would process just too.

Medallion:

Any decoration can be used on your Pokemon Center Machine. I created mini pokeballs to decorate the outside of the base. Early ideas could include creating balls to go inside of the political machine, painting the base, or attaching small pokemon figurines. Just have fun!

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